Post Processing Screenshots

Short post this week, but lots of pictures. I've been working incredibly hard for the last 2-3 weeks on a package which I believe will be »

Dan

Working on a useful component

Been a while since the last post, due to travel and working on some other things not directly related to Orbit or sprite related Unity functionality »

Dan

Unity Sprite-to-Mesh converter

For various reasons I've been converting some of my sprites to meshes, the primary of which being lighting effects and shadowing. A couple little tools I »

Orbit Dev Update 27/2

Short post today. Made improvements to the inventory and usable item systems. As a part of this there is now a very rudimentary automatic rifle for »

Orbit Dev Update

Not a huge amount to report this weekend. I've come up with a decent system for modular and conditional animations for things like doors (which automatically »